Jason Schreier’s “Play Nice” tells the story of Blizzard Entertainment from its fratty, debauched ’90s heyday to the height ...
Still, Blizzard’s executives suspected that a WoW killer would be on the horizon sooner or later — so they figured they ...
Play Nice is an excellent read. It did everything from make me wish Blizzard made a Star Wars RTS to feel empathy for Diablo ...
Journalist Jason Schreier talks with The Post about his new book on the history of the video game company Blizzard ...
Microsoft acquired Blizzard in 2022 for $68.7bn, making it the largest acquition in the history of the video games industry.
Bloomberg journalist Jason Schreier confirmed in his third book, Play Nice: The Rise, Fall, and Future Of Blizzard ...
Blizzard Entertainment started as a humble game studio in southern California before hits like "StarCraft" and "World of ...
Bloomberg News’ Jason Schreier, a longtime reporter on ... chronicles the company’s history in all its glory and messiness in “Play Nice: The Rise, Fall and Future of Blizzard Entertainment.” ...
Microsoft acquired Blizzard in 2022 for $68.7bn, making it the largest acquition in the history of the video games industry.