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NVIDIA dropped 32-bit PhysX support in its RTX 50-series GPUs, but it's not as big of a deal as some are making it out to be. Here's what you need to know.
Nvidia's RTX 50 series lacks 32-bit PhysX support, impacting performance in older games. Pairing a 3050 GPU with a 5090 can boost PhysX performance in older titles. Using older GPUs for PhysX can ...
Nvidia's 32-bit PhysX support isn't present on RTX 5000 series GPUs This will effect a number of older titles that utilize the physics API for enhanced visuals and particle effects It adds to the ...
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In case you are unaware, Nvidia quietly removed 32-bit PhysX processing capabilities from the latest RTX 50 series GPUs.
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend on those making gaming hardware.
32-bit implementations of PhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest graphics cards ...
Nvidia’s 50-series cards drop support for PhysX, impacting older games The 32-bit tech on older games can't bring snazzy effects forward.
The PhysX card was a “PPU” or Physics Processor Unit and used the PCI bus. Like many companies, Ageia made the chips and expected other companies — notably Asus — to make the actual board ...
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Hope you weren’t planning to play PhysX games on Nvidia’s new 50-series GPUs Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX.