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A new IGN report on Life is Strange: True Colors studio Deck Nine contains numerous allegations of dysfunction at the studio, as well as the surprising claim that publisher Square Enix was ...
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TheGamer on MSNThe Most Influential Square Enix Games Of All TimeSquare Enix has been one of the biggest publishers and developers in the gaming industry since the merging of SquareSoft and ...
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Square Enix Requests Life is Strange Feedback Following Poor SalesSquare Enix is surveying Life is Strange fans after the latest entry in the series, Life is Strange: Double Exposure, wasn't received well. The survey quizzes fans about some key aspects of Life ...
The latest Life is Strange game did not perform well for publisher Square Enix, it's been claimed. Life is Strange: Double Exposure, which launched last autumn to a mixed response from fans ...
Square Enix has responded to claims it removed datamined details and anonymous comments from staff who worked on Life is Strange: Double Exposure at developer Deck Nine Games. The claims arose in ...
According to the report, Square Enix, the publisher of Life Is Strange: True Colors, was incredibly hands-on with the script. Multiple sources claim that Square didn’t want Life Is Strange to be ...
they're focusing on improving the base game Life is Strange's director says he would've loved to have developed the universe further, but that Square Enix decides where the series goes from here.
You know, like the OG Life is Strange was, growing up in the afterglow ... Yasuda states that a recent financial meeting at Square Enix saw company president Takashi Kiryu claim that the ...
Square Enix and Deck Nine’s upcoming game Life is Strange: Double Exposure sounds like quite the adventure. It centers on Max Caufield, who tears open a pathway to a parallel timeline when she ...
Publisher Square Enix appears to think it should have made more of a splash, or at least been better, and we're inclined to agree; Deck Nine's last Life is Strange effort, spin-off True Colors ...
While art doesn’t always require an audience, Square Enix’s choice-driven adventure game Life is Strange quickly found a home among young gamers (especially in the queer community) with an ...
Max and Chloe as seen in the original Life is Strange (2015). Square Enix As a queer writer who found their identity at a time when the original Life is Strange was really hitting the nadir of its ...
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