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Unlike Resident Evil, where you have guns and ammo to fight back, these horror games give you two options: hide from the ...
But many horror games use them as their main selling point without thinking about the environment. Building horror through atmosphere, sound effects, and storytelling is generally more memorable.
Phasmophobia is getting a big new update called Chronicle next month, with its biggest addition being a new sound recorder.
What made this game so scary is its sound design and how it forces you to ... A dreamlike setting, there’s no worldbuilding or narrative required to deliver tense horror in Wrong Floor.
Following the sound ... games get so frustrating that they actually stop being scary. So they’re ironically great to play if you want to acclimate yourself to the genre. “There is no such ...
Fail too often, and the shock of being caught dulls, no matter how gruesome that death animation is. These games need tight ... it a psychological horror classic. The fog, sound design, and ...