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Amidst a particularly busy presentation of new technologies at this year’s Worldwide Developers Conference, Apple’s new graphics technology Metal probably had the most attractive demo ...
A collaboration between C&EN and Andy Brunning, author of the popular graphics blog Compound Interest To see more of Brunning’s work, go to compoundchem.com. To see all of C&EN’s Periodic ...
Apple today shared a new support document that provides a list of graphics cards that are Metal-capable, which will be useful for 2010 and 2012 Mac Pro owners who want to purchase a new graphics ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and ...
The system requirements for Metal Gear Solid Delta ... t too demanding considering the higher-end Nvidia 40 and 50 series ...
At its WWDC keynote yesterday, Apple announced its own graphics API, codenamed Metal. According to the company's presentation, existing OpenGL ES frameworks have interposed too much overhead ...