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By enabling CUDA applications to run on third-party GPUs from AMD, Intel, and others, this effort could dramatically expand ...
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Nvidia releases PhysX completely as open source The physics library for games is now also available with sources for GPUs for the first time. This opens up completely new possibilities for modders.
Nvidia recently announced that its PhysX engine would become a fully open-source project. The developers have now released the source code under the permissive BSD-3 license and ...
NVIDIA releases the full GPU source code for its PhysX and Flow simulation technologies for game developers and engineers to experiments with.
In case you are unaware, Nvidia quietly removed 32-bit PhysX processing capabilities from the latest RTX 50 series GPUs.
Nvidia's 32-bit PhysX support isn't present on RTX 5000 series GPUs This will effect a number of older titles that utilize the physics API for enhanced visuals and particle effects It adds to the ...
Just last week, it was discovered that Nvidia's shiny new RTX 50 series cards had axed support entirely for 32-bit software, which hit old-school physics engine software PhysX. Now, in order to ...
Gamers are experimenting with older Nvidia GPUs to bring back the PhysX functionality on the $2,000 RTX 5090.
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend on those making gaming hardware.