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PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
Only a scant 0.1 percent of players have managed to platinum Indie hit Balatro, and PlayStation architect Mark Cerny is one ...
It was back in March at the Road to PS5 tech reveal where Mark Cerny first discussed the Tempest 3D AudioTech engine and the company’s ambitious goals for implementing 3D audio for all PS5 users ...
As for what this PSSR 2 update will feature, he claims that Sony is aiming to offer 4K at 120 FPS and 8K at 60 FPS, as well as support for wider resolutions, including 1440p and 1080p locked at 120 ...
and PlayStation architect Mark Cerny is one of them. Cerny - who was most recently the lead system architect for PS5 Pro, but has been involved with development of many other PlayStation consoles ...
Even though PlayStation lead system architect Mark Cerny has confirmed that a new PSSR ... You may like I was already sold on Assassin's Creed Shadows on PS5 Pro, but now the devs are teasing ...
Mark Cerny, the lead architect on the PS5, previously said back in March during a chat with Digital Foundry that he wants to have something similar to FSR 4 available for the PS5 Pro in 2026 ...