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DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow ...
A little over two weeks after release, Doom the Dark Ages is getting its first big update that brings many improvements.
"Without ray tracing and with the same design goals, we would have had to elongate the [development] time by a magnitude of ...
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
Doomguy is kept in reserve by some sort of alien group called the Maykrs (a tragedeigh pronounced like “makers”), chilling in ...
Power League Gaming Partners, NVIDIA and Bethesda hosted the official MENA an immersive experience for the launch of DOOM: ...
DOOM: The Dark Ages dev id Software has made a number of balance tweaks to the game since launch earlier this month, and a ...
Doom The Dark Ages will require a ray tracing-capable GPU even for low settings. From the system requirements, it is evident that the title will also not support play on the Steam Deck as that is ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. TL;DR: id Software’s DOOM: The Dark Ages ...
DLSS upscaling isn't just good, it's bordering on the magical, as one YouTuber has shown with the latest from Bethesda.
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to ...
Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8 and a (demonic) host of technological innovation for both consoles and PC. We spoke with id ...