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Health- and fitness-oriented wearable devices tend to dominate this arena, but a range of form factors and devices provide everything from biometric ... a closer look at Zephyr, which started ...
Zephyr™’s wearable platform consists of ... Firstbeat uses these primary biometric parameters to derive detailed information about the athlete’s training loads, performance readiness ...
In-game biometric devices are banned by the NBA under ... Teams are already using some devices, such as Catapult, Zephyr and WHOOP, during practices and shootarounds to monitor workloads ...
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