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Combined with the visuals, themes, and new gameplay, Death Stranding 2 looks closer than ever to being a new Metal Gear Solid game, even if it doesn’t share the same name. Matt Kim is IGN's ...
Speaking in the latest issue of EDGE magazine, Kojima touched on how the upcoming sequel feels similar to Metal Gear Solid V: The Phantom Pain in various ways.
Metal Gear Solid Delta: Snake Eater includes the suggestive and sexual content in Metal Gear Solid 3, including the Peep Demo Theatre, according to an age rating. While developer Konami has not ...
Open World Games Death Stranding 2 packs on a third obvious Metal Gear Solid reference with cover art throwing back to MGS2's bizarre box art featuring Japanese pop superstar Gackt Action Games ...
and Unleashed from the newest Arcadion raid tier—is the guy who sang Rules of Nature from Metal Gear Rising: Revengeance. I recently had the chance to sit down and chat with Miller about his ...
But it’s about how these weapons are implemented, and Kojima Productions seemingly looked to Metal Gear Solid V: The Phantom Pain for influence ... On the Beach’s exploration and delivery gameplay, ...
The big Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic
For others, it was a nonsensical walking simulator of endless acronyms and laborious gameplay. Either way, it was certainly a clear step away from the Metal Gear Solid games which earned Kojima ...
To the extent that, when explaining the differences between Death Stranding and its sequel, he immediately reaches for the leap between Metal Gear Solid and its own sequel. You may like Hideo ...
"I don't even use stealth myself" Action Games Hideo Kojima wanted Death Stranding 2 to have "a clearer focus on combat," giving players a "range of approaches" including Metal Gear Solid-style ...
I’ve spoken a lot about how Death Stranding 2 should not be compared to Metal Gear Solid in my main preview, but it’s hard to deny that the franchise that put Hideo Kojima on the map has, in some ...
This is the first major mission in Metal Gear Solid V, and it perfectly demonstrates how the local gameplay is structured. In most missions, you will have to act stealthily: sneak into protected areas ...
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